Interop Structures to UnManaged Dlls

For VB6 applications it is common to rely on OS or Kernel API Calls. Some of those APIs might
need you to send data back and for the native API.

Marshalling in .NET can be complicated and bothersome. I have published several posts about
interop. But it usually depends on adding several marshalling attributes and even tricks specially for
fixed strings.

So I decided to provide a more a simpler approach for conversion. In this approach you just need to things:

1. Your VB6 types or structs will be mapped to .NET classes
2. All VB6 type or struct fields will be mapped to public fields
3. An attribute must be used on those fields to indicate the field length, for arrays or strings.
4. Extension methods .AsString() .SetFromString and .GetClassLength will handle all the complexities of setting the struct fields.

Let’s see an example:

Type EmployeeRecord
    FirstName As String * 5
    LastName As String * 5
End Type

That vb6 type will be mapped in .NET following this approach to:

    public class EmployeeRecord 
    {
        [FixedLength(5)]
        public string FirstName = "Mau";
        [FixedLength(5)]
        public string LastName = "Rojas";

    }

You can then simple use that class in .NET

var emp = new EmployeeRecord {FirstName="Mauricio",LastName="Rojas"} ;
var str = emp.AsString();
//This str value will be "MauriRojas" the helper extension methods
// .AsString and .SetFromString will handle setting the internal class fields

All that is very good but how is this used in Marshalling?? Well very simple. Let’s say you have a Dll called foo.dll
with a function foo that receives an EmployeeRecord:

        [DllImport("foo.dll")]
        public static extern int foo(IntPtr Struct);

Then if you want to call that function you will do something like:

            var emp = new EmployeeRecord { FirstName="Ann",LastName="Smith"};
            string str = emp.AsString();
            var ptr = IntPtr.Zero;
            ptr = Marshal.StringToBSTR(str);
            //or 
            ptr = Marshal.StringToHGlobalAnsi(str);
            //or
            ptr = Marshal.StringToHGlobalAuto(str);
            //or
            ptr = Marshal.StringToHGlobalUni(str);

            //And call the native function
            foo(ptr);

If the function modifies the structure and you want to reflect those changes then you will do something like:

str = Marshal.PtrToStringAnsi(ptr,typeof(EmployeeRecord).GetClassLength())
emp.SetFromString(str);

This solution can also be applied for more complex structures. For example:

    public class EmployeeRecord 
    {
        [FixedLength(5)]
        public string FirstName = "Mau";
        [FixedLength(5)]
        public string LastName = "Rojas";

    }

    public class Record1
    {
        public int field1;
        [FixedLength(10)]
        public string field2 = "";
        public EmployeeRecord rec = new EmployeeRecord();
    }

    public class GeneralInfo
    {
        public int field1;
        [ArrayLength(5)]
        [FixedLength(2)]
        public String[] countrycodes = { "cr","es","mx","pa","ni"};
        [FixedLength(2)]
        public EmployeeRecord[] employees;
    }

If you want to try it out this is the link to the CODE

Converting from VB6 or Winforms to Context-Sensitive Help in Silverlight

If you were in VB6 HelpContextID will be familiar for you (http://msdn.microsoft.com/en-us/library/aa267690(v=vs.60).aspx). In those sweet VB6 days all you had to do was:

Private Sub Form_Load ()
   App.HelpFile = "VB.HLP"
   Frame1.HelpContextID = 21004   
   Text1.HelpContextID = 21001
   Form1.HelpContextID = 21005
End Sub

And each time you pressed the F1 button your application will have opened the .hlp file and show you the Help Topic corresponding to that ID. After migration from VB6 to WinForms Help you now have the HelpProvider.SetHelpKeyword http://msdn.microsoft.com/en-us/library/system.windows.forms.helpprovider.sethelpkeyword.aspx And you had to do something like:

internal System.Windows.Forms.HelpProvider HelpProvider1;
...
HelpProvider1.HelpNamespace = "sample.chm";
HelpProvider1.SetHelpKeyword(TextBox1, "1007.html");
HelpProvider1.SetHelpNavigator(TextBox1, HelpNavigator.Topic);
HelpProvider1.SetHelpKeyword(ListBox1, "1006.html");
HelpProvider1.SetHelpNavigator(ListBox1, HelpNavigator.Topic);

And all that seems nice. But, what can you do when you cross over to SilverlightjQuery15205164761650376022_1357918518660? Well, in general there are several systems that allow you to author your help files in html or convert your .hlp or .chm files to html, but how do you link your components to that help system in order to provide context-sensitive help???? Ok. So one of the possible solutions is very very simple. In general, the solution that I will show in this post is this: 1) First implement an attached property for adding a HelpKeyword to Silverlight components 2) Set the helpkeyword in the desired components 3) Provide logic that will open the appropiate help file. Ok. So let's implement a Silverlight Attached property. An attached propery is like adding a new property to your controls. This new attached property will be called Helpkeyword

using System;
using System.Windows.Shapes;
namespace System.Windows.Controls
{
    public class HelpProvider
    {
        public static readonly DependencyProperty HelpKeyword = 
            DependencyProperty.RegisterAttached("HelpKeyword", typeof(string), typeof(HelpProvider), new PropertyMetadata(null));
        public static void SetHelpKeyword(UIElement element, string keyword)
        {
            element.SetValue(HelpKeyword, keyword);
        }

        public static string GetHelpKeyword(UIElement element)
        {
            return (string)element.GetValue(HelpKeyword);
        }
    }
}

Ok. So once we have the attached property we have to use it, and set it on the code: To set it on the code we must add a namespace:

<UserControl x:Class="SilverlightApplication.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    ...    
    xmlns:help="clr-namespace:System.Windows.Controls"
    mc:Ignorable="d"
    ....>

And apply the attribute to components

<Button help:HelpProvider.HelpKeyword="helpforbutton1" Content="Button" ...  />
<TextBox help:HelpProvider.HelpKeyword="helpfortext1" Height="47" ... />

So that almost everything, now we just need to trigger the appropiate logic, to do that we will add a KeyUp handler to the top most element, in this example a grid. NOTE: if Silverlight is running on the browser F1 is not an option. I just used F2 here as an example.

<Grid x:Name="LayoutRoot" Background="White" Height="205" KeyUp="LayoutRoot_KeyUp">
<Button help:HelpProvider.HelpKeyword="helpforbutton1" ...  />
<TextBox help:HelpProvider.HelpKeyword="helpfortext1" ... />
</Grid>
 
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Browser;

namespace SilverlightApplication
{
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();
        }

        private void LayoutRoot_KeyUp(object sender, KeyEventArgs e)
        {
            //check for the specific key. For now use F2 as the Help Shortcut
            if (e.Key==Key.F2) { 
                    var uielement = FocusManager.GetFocusedElement() as UIElement;
                    if (uielement!=null)
                    {
                        
                        var keyword = HelpProvider.GetHelpKeyword(uielement);
                        var host = HtmlPage.Document.DocumentUri.Host;
                        var port = HtmlPage.Document.DocumentUri.Port;
                        var url = string.Format("http://{0}:{1}/help/{2}.html", host,port,keyword);
                        HtmlPage.Window.Navigate(new Uri(url),"_blank");
                    }
            } // else ignore the keystroke
        }
    }
}
This property can be used on the IDE:

On code
var uielement = FocusManager.GetFocusedElement() as UIElement; 
if (uielement!=null) { 
var keyword = HelpProvider.GetHelpKeyword(uielement); 
}
This is an image of the application running.

And you can download the code from: CODE

If you have any questions or would like more info on Silverlight migration check www.silverlightmigration.com

Interop: BinaryCompatibilty for VB6 Migrations

In VB6 when you have an ActiveX Library it was very important to use
the BinaryCompatibility setting to make sure that your applications did not break after a change.

So let’s first introduce what is binary compatibility and how to accomplish that in .NET.

Binary Compatibility allows to make changes to your components or COM classes without recompiling
every application you've made that uses the component.
And why do you need it. Why compatibility breaks.
On lets see.

An ActiveX Control or DLL expose Public interfaces.
Those interfaces have all of the properties, methods, events, etc. that you've marked as Public.
In other words, everything you've added that shows in Intellisense while working outside of your component.

Now let's say you have create a class, with two Methods Method1 and Method2

When you compile, VB generates all the COM infraestructure you need for your component.
It defines a CoClass and an interface and an entry for each method.

For a vb class with two methods:

Sub Method1()

End Sub

Sub Method2()

End Sub

It will produce a typelib like:

// Generated .IDL file (by the OLE/COM Object Viewer)
// 
// typelib filename: <could not determine filename>
[
  uuid(8ABA2C0C-7CCA-40CD-A944-56707566634A),
  version(1.0)
]
library Project1
{
    // TLib :     // TLib : OLE Automation : {00020430-0000-0000-C000-000000000046}
    importlib("stdole2.tlb");

    // Forward declare all types defined in this typelib
    interface _Class1;

    [
      odl,
      uuid(6B86684C-B3DD-4680-BF95-8DEE2C17AF5B),
      version(1.0),
      hidden,
      dual,
      nonextensible,
      oleautomation
    ]
    interface _Class1 : IDispatch {
        [id(0x60030000)]
        HRESULT Method1();
        [id(0x60030001)]
        HRESULT Method2();
    };

    [
      uuid(C71C7AB0-552A-4D5D-A9FB-AF33830A697E),
      version(1.0)
    ]
    coclass Class1 {
        [default] interface _Class1;
    };
};

As you can see in the typelib there are IDs associated to each coclass, interface and
methods. Those IDs are the ones use when you generate the .exe file for your application.
Now if you modify your Class to:

 

Sub Method3()

End Sub

Sub Method4()

End Sub

Sub Method1()

End Sub

Sub Method2()

End Sub

and you use No Compatibility the typelib after your changes will be:

// Generated .IDL file (by the OLE/COM Object Viewer)
// 
// typelib filename: <could not determine filename>

[
  uuid(FE5C56C2-E03A-4DC0-994D-B68543C72A46),
  version(1.0)
]
library Project1
{
    // TLib :     // TLib : OLE Automation : {00020430-0000-0000-C000-000000000046}
    importlib("stdole2.tlb");

    // Forward declare all types defined in this typelib
    interface _Class1;

    [
      odl,
      uuid(A3032E1E-52FE-42E0-98FF-84A9DD4FD8C3),
      version(1.0),
      hidden,
      dual,
      nonextensible,
      oleautomation
    ]
    interface _Class1 : IDispatch {
        [id(0x60030000)]
        HRESULT Method3();
        [id(0x60030001)]
        HRESULT Method4();
        [id(0x60030002)]
        HRESULT Method1();
        [id(0x60030003)]
        HRESULT Method2();
    };

    [
      uuid(72721504-CC56-4BB9-9447-C7193FE8C02D),
      version(1.0)
    ]
    coclass Class1 {
        [default] interface _Class1;
    };
};

As you can see, now the ids for the methods, CoClass are different, so your applications will return errors like: Error 430 (Automation error, the component dies horribly) or Error 429 (can't create the object at all)

But if you instead used BinaryCompatibility then the typelib for your class will be:

// Generated .IDL file (by the OLE/COM Object Viewer)
// 
// typelib filename: <could not determine filename>
[
  uuid(8ABA2C0C-7CCA-40CD-A944-56707566634A),
  version(1.1)
]
library Project1
{
    // TLib :     // TLib : OLE Automation : {00020430-0000-0000-C000-000000000046}
    importlib("stdole2.tlb");

    // Forward declare all types defined in this typelib
    interface _Class1;
    [
      odl,
      uuid(6E9C59C3-82D7-444C-92FB-01B49D91A2FF),
      version(1.1),
      hidden,
      dual,
      nonextensible,
      oleautomation
    ]
    interface _Class1 : IDispatch {
        [id(0x60030002)]
        HRESULT Method3();
        [id(0x60030003)]
        HRESULT Method4();
        [id(0x60030000)]
        HRESULT Method1();
        [id(0x60030001)]
        HRESULT Method2();
    };

    [
      uuid(C71C7AB0-552A-4D5D-A9FB-AF33830A697E),
      version(1.1)
    ]
    coclass Class1 {
        [default] interface _Class1;
    };

    typedef [uuid(6B86684C-B3DD-4680-BF95-8DEE2C17AF5B), version(1.0), public]
    _Class1 Class1___v0;
};

If you compare now the two typelibs you can see the Method1 and Method2 keep the same ids.

For each version a typedef is generated that will point to the last version. For example adding a Method5 will add new entry like:


    typedef [uuid(6B86684C-B3DD-4680-BF95-8DEE2C17AF5B), version(1.0), public]
    _Class1 Class1___v0;

    typedef [uuid(6E9C59C3-82D7-444C-92FB-01B49D91A2FF), version(1.1), public]
    _Class1 Class1___v1;

Well that is what binary compatibility does. Now how to achieve binary compatibility in .NET

Binary Compatibility in .NET

Achieving binary compatibility in .NET is really easy. You just need to give more information to
make explicit how your typelib information will be. I will follow an approach as the one I already explained in this post:
http://blogs.artinsoft.net/mrojas/archive/2010/06/23/exposing-c-classes-thru-interop.aspx

Lets take our previous example:

using System;
using System.Runtime.InteropServices;

namespace InteropExamples
{
    public class Class1
    {
        public void Method3()
        {
        }
        public void Method4()
        {
        }
        public void Method1()
        {
        }
        public void Method2()
        {
        }
        public void Method5()
        {
        }
    }
}

In previous posts I had recommended using partial classes and using interfaces to explicitly specify what you what to be seen in COM. This means you start up with something like:

  public partial class Class1
    {
        public void Method3()
        {
        }
        public void Method4()
        {
        }
        public void Method1()
        {
        }
        public void Method2()
        {
        }
    }

    [ComVisible(true)]
    public interface _Class1
    {
        void Method3();
        void Method4();
        void Method1();
        void Method2();

    }
    [ComVisible(true)]
    [ClassInterface(ClassInterfaceType.None)]
    [ComDefaultInterface(typeof(_Class1))]
    partial class Class1 : _Class1
    {
        #region _Class1 Members

        void _Class1.Method3()
        {
            Method3();
        }

        void _Class1.Method4()
        {
            Method4();
        }

        void _Class1.Method1()
        {
            Method1();
        }

        void _Class1.Method2()
        {
            Method2();
        }

        #endregion
    }

Now to make this code binary compatible then you have to make sure that the tlb file generated for your class is almost identical to that generated before. To acomplish that we must make sure that we your methods, interfaces and classes have the same guids and ids. Lets see how:

using System;
using System.Runtime.InteropServices;

namespace InteropExamples
{
    public partial class Class1
    {

        public void Method3()
        {
            System.Windows.Forms.MessageBox.Show("3 N");
        }

        public void Method4()
        {
            System.Windows.Forms.MessageBox.Show("4 N");
        }

        public void Method5()
        {
            System.Windows.Forms.MessageBox.Show("5 N");
        }


        public void Method1()
        {
            System.Windows.Forms.MessageBox.Show("1 N");
        }

        public void Method2()
        {
            System.Windows.Forms.MessageBox.Show("2 N");
        }
    }

    [ComVisible(true)] //This to make the interface Visible for COM
    [TypeLibType((TypeLibTypeFlags)((short)TypeLibTypeFlags.FHidden |
        (short)TypeLibTypeFlags.FDual |
        (short)TypeLibTypeFlags.FNonExtensible |
        (short)TypeLibTypeFlags.FOleAutomation))] //This to use the same flags as in previous tlb
    [Guid("9BAFD76D-8E6B-439C-8B6D-37260BFA3317")] //This is to make the class have the guid
    public interface _Class1
    {
        [DispId(0x60030000)]
        void Method1();
        [DispId(0x60030001)]
        void Method2();
        [DispId(0x60030002)]
        void Method3();
        [DispId(0x60030003)]
        void Method4();
        [DispId(0x60030004)]
        void Method5();


    }

    [ComVisible(true)] //This to make the class Visible for COM
    [ClassInterface(ClassInterfaceType.None)] //This is to make sure that we have control on interface generation
    [ComDefaultInterface(typeof(_Class1))] //To set default interface
    [ProgId("Project1.Class1")] //To set ProgId 
    [Guid("C71C7AB0-552A-4D5D-A9FB-AF33830A697E")] //Maintain same Guid.
    partial class Class1 : _Class1, Class1___v0, Class1___v1
    {
        #region _Class1 Members

        void _Class1.Method3()
        {
            Method3();
        }

        void _Class1.Method4()
        {
            Method4();
        }

        void _Class1.Method1()
        {
            Method1();
        }

        void _Class1.Method2()
        {
            Method2();
        }

        #endregion


        #region Class1___v0 Members

        void Class1___v0.Method1()
        {
            Method1();
        }

        void Class1___v0.Method2()
        {
            Method2();
        }

        void Class1___v0.Method3()
        {
            Method3();
        }

        void Class1___v0.Method4()
        {
            Method4();
        }

        void Class1___v0.Method5()
        {
            Method5();
        }

        #endregion

        #region Class1___v1 Members

        void Class1___v1.Method1()
        {
            Method1();
        }

        void Class1___v1.Method2()
        {
            Method2();
        }

        void Class1___v1.Method3()
        {
            Method3();
        }

        void Class1___v1.Method4()
        {
            Method4();
        }

        void Class1___v1.Method5()
        {
            Method5();
        }

        #endregion
    }

    //This is to keep compatibility with old versions
    //we cannot generate a typedef so we will need to add all of the versions
    //for BinaryCompatibility
    [ComVisible(true)]
    [Guid("6B86684C-B3DD-4680-BF95-8DEE2C17AF5B")]
    [TypeLibType(TypeLibTypeFlags.FHidden)]
    public interface Class1___v0
    {
        [DispId(0x60030000)]
        void Method1();
        [DispId(0x60030001)]
        void Method2();
        [DispId(0x60030002)]
        void Method3();
        [DispId(0x60030003)]
        void Method4();
        [DispId(0x60030004)]
        void Method5();
    }

    //This is to keep compatibility with old versions
    //we cannot generate a typedef so we will need to add all of the versions
    //for BinaryCompatibility
    [ComVisible(true)]
    [Guid("4A7A3317-BF13-443E-9DB0-2C5EA21F00CA")]
    [TypeLibType(TypeLibTypeFlags.FHidden)]
    public interface Class1___v1
    {
        [DispId(0x60030000)]
        void Method1();
        [DispId(0x60030001)]
        void Method2();
        [DispId(0x60030002)]
        void Method3();
        [DispId(0x60030003)]
        void Method4();
        [DispId(0x60030004)]
        void Method5();
    }

}

Sadly in .NET you cannot use Interface Inheritance in COM. If there is interface inheritance YOU HAVE TO IMPLEMENT each interface. In the case of code that comes from VB6. VB6 just uses typedefs, so you really don’t know which methods belong to each version. So in the end all versions have all methods.

The other alternative to this method, is just to implement last version. And after generating the tlb, decompile it to an .IDL file add the typedefs and recompiled it. I explained something similar in this post:http://blogs.artinsoft.net/mrojas/archive/2010/05/17/interop-remove-prefix-from-c-enums-for-com.aspx

Ok. I hope this helps you to have an more clear idea of what Binary Compatibility is and how to do it in .NET. I am attaching some sample code. It show an ActiveX library that uses BinaryCompatibility and three version on an aplications that uses the different versions. And also a .NET class library that is equivalent to the VB6 one. HERE

Enjoy.

AutoCAD VBA Migration to VB.NET or C#

AutoCAD 2010 will not be supporting VBA.

Quoting

“If you utilize VBA macros in your work environment, they will no longer work unless the VBA module is installed on your system. “
“When you run a command that requires VBA, a message dialog box will be displayed stating that VBA is no longer installed with AutoCAD and directing you to a website where you can download the VBA module. “

And also you can see that Autodesk states: “Autodesk is evaluating how long VBA will be supported in Autodesk products in the future. Though supported in the AutoCAD 2010-based products, it may or may not be supported in future releases. Therefore, it is strongly recommended that VB developers develop all new code using VB .NET.

VBA does not support 64bit systems in a native way.

But If you want some advice from the VB migration experts or help on your migration project from VBA to VB.NET or C# you can us contact Artinsoft Migration Services.

We build the VB Upgrade Wizard that shipped with Visual Studio and have been doing VB migrations for years.

Code compiles but System.IO.FileNotFound Exception is thrown

2. October 2009 10:04 by Mrojas in General  //  Tags: , , , , , , ,   //   Comments (0)

We have seen a situation that can be a little annoying.
I usually find that situation in ASP.NET projects, but it can also happen in Winforms.

The issue is like this:

  • You have a VStudio Solution
  • You have added all the needed references
  • All your code compiles

 

BUT

When you run the application it terminates at a certain point with a
FileNotFound exception indicating that the assembly blablabla  or one of its
dependencies could not be loaded.

 

Whats hapenning!!!

Do this:

1) Look at the bin\debug or bin\release and make sure that the assembly is in those directories.

2) If the assembly is not there, then go to the project references in the solution explorer, right click and select properties and set the Copy Local Setting

 

image

VB6 Migration of Property Pages

9. June 2009 08:36 by Mrojas in General  //  Tags: , , , , , , ,   //   Comments (0)

How can I migrate property pages? Well that is a common question when migrating VB6 Activex controls.

Property Pages where commonly used in VB6 to provide a mechanism for your user controls to edit values.

.NET provides even more mechanisms for editing your control properties.  You can provide an editor for each one of your component properties or you can provide a ComponentEditor for all the component, this is very similar to the VB6 concept.

In .NET the ComponentEditor can be actived in the designer selecting Properties from the context menu when you right click over the control.

This is from the MSDN documentation:

“A component editor is used to edit a component as a whole and can be used to implement a
user interface similar to that of the property pages. You associate a component editor with a
component by using the
EditorAttribute attribute.” From: ComponentEditor Class

The VBUC does not process out of the box, your PropertyPages, but I developed a tool that can be
used so the VBUC can help you migrate those property pages. This tool will modify your VB6 project,
and VB6 PropertyPages source code to make those VB6 PropertyPages look like VB6 UserControls.
This will allow  the VBUC migration tool to recover some of the VB6 PropertyPages code and appearance
and with some manual changes you can get your property pages to work again.

Use the following link to downlaod the tool: DOWNLOAD TOOL

So these are the steps to migrate a VB6 Project that has Property Pages with the VB6.

1) Make a backup copy of your source code.

2) Run the TOOL with your project file. For example if your project file is Project1.vbp then run the tool like this:

FixPropertyPages Project1.vbp

This will generate a new VB6 Project file called ModifiedProject1.vbp

3) Open the VBUC, and migrate the new project file ModifiedProject1.vbp

4) Open the migrated solution in Visual Studio.

5) All your property pages will be migrated to .NET UserControls. You might need to go thru some changes to make them completely functional. Remeber to add the [ToolboxItem(false)] to these property pages because they do not need to be visible in your toolbox.

6) Now, to associate those property pages with your UserControl do this:

6.1) Add a new code file to your migrated solution. We are going to create a ComponentEditor, that will hold all the pages and associate that to the migrated control. Lets say the control is named Control1 and the property pages are PropertyPage1 and PropertyPage2.
We will call the ComponentEditor ComponentEditorToAssociatePagesForMyControl.
In this ComponentEditor we will add an internal class for each PropertyPage. This class will inherit from ComponentEditorPage. We will call this internal classes Page1, and Page2. And we will associate those classes with the ComponentEditorToAssociatePagesForMyControl in the GetComponentEditorPages().
 

The resulting code will be like:

C#
using System.Windows.Forms.Design;
using WindowsFormsApplication1;
using System.Drawing;
using System.ComponentModel;
[ToolboxItem(false)] 
public class ComponentEditorToAssociatePagesForMyControl : WindowsFormsComponentEditor
{
    // Methods
    public override bool EditComponent(ITypeDescriptorContext context, object component)
    {
        return false;
    }

    class Page1 : ComponentEditorPage
    {
        // Methods
        public Page1()
        {
            PropertyPage1ForControl1 page1 = new PropertyPage1ForControl1();
            Size mysize = new Size(400, 250);
            this.Size = mysize;
            this.Text = "Page 1 for Control1";
            this.Controls.Add(page1);
        }
        protected override void LoadComponent() { }
        protected override void SaveComponent() { }
    }

    class Page2 : ComponentEditorPage
    {
        // Methods
        public Page2()
        {
            PropertyPage2ForControl1 page2 = new PropertyPage2ForControl1();
            Size mysize = new Size(400, 250);
            this.Size = mysize;
            this.Text = "Page 2 for Control1";
            this.Controls.Add(page2);
        }
        protected override void LoadComponent() { }
        protected override void SaveComponent() { }
    }

    protected override System.Type[] GetComponentEditorPages()
    {
        return new System.Type[] { typeof(Page1),typeof(Page2) };
    }

    protected override int GetInitialComponentEditorPageIndex()
    {
        return 0;
    }
}

VB.NET

<ToolboxItem(False)> _
Public Class ComponentEditorToAssociatePagesForMyControl
    Inherits WindowsFormsComponentEditor
    ' Methods
    Public Overrides Function EditComponent(ByVal context As ITypeDescriptorContext, ByVal component As Object) As Boolean
        Return False
    End Function

    Protected Overrides Function GetComponentEditorPages() As Type()
        Return New Type() { GetType(Page1), GetType(Page2) }
    End Function

    Protected Overrides Function GetInitialComponentEditorPageIndex() As Integer
        Return 0
    End Function


    ' Nested Types
    Private Class Page1
        Inherits ComponentEditorPage
        ' Methods
        Public Sub New()
            Dim page1 As New PropertyPage1ForControl1
            Dim mysize As New Size(400, 250)
            MyBase.Size = mysize
            Me.Text = "Page 1 for Control1"
            MyBase.Controls.Add(page1)
        End Sub

        Protected Overrides Sub LoadComponent()
        End Sub

        Protected Overrides Sub SaveComponent()
        End Sub

    End Class

    Private Class Page2
        Inherits ComponentEditorPage
        ' Methods
        Public Sub New()
            Dim page2 As New PropertyPage2ForControl1
            Dim mysize As New Size(400, 250)
            MyBase.Size = mysize
            Me.Text = "Page 2 for Control1"
            MyBase.Controls.Add(page2)
        End Sub

        Protected Overrides Sub LoadComponent()
        End Sub

        Protected Overrides Sub SaveComponent()
        End Sub

    End Class
End Class

 

7) After creating the ComponentEditor you must associate the component Editor to your new component editors. This can be done with something like:

C# 

[Editor(typeof(ComponentEditorToAssociatePagesForMyControl), typeof(ComponentEditor))]
public class Control1 : UserControl

VB.NET

<Editor(GetType(ComponentEditorToAssociatePagesForMyControl), GetType(ComponentEditor))> _
Public Class Control1
8)  Now to use this property pages, go to the designer screen and open the context menu and select properties. And editor with your properties pages will appear :)

9) You still need to write some code for saving the property values that is something you have to add to the LoadComponent and SaveComponent methods of the internal classes in your ComponentEditor (ComponentEditorToAssociatePagesForMyControl in our previous example).

I hope this helps to get your code faster in .NET. I'm attaching a C# sample if you want to try it out.

VB6 TabIndex and C#

5. June 2009 05:30 by Mrojas in General  //  Tags: , , , , ,   //   Comments (0)

Some time ago Jose Aguilar had blogged about the Interesting Behavior of TabIndex in Migrated Applications. As he explained at the time there are functional differences between the TabIndex behaviour in VB6

 

If you look at Figure1.

image

Figure 1. This image show a VB6 form, the TabIndex values and the way the form navigates when you press Tab.

If you migrate that form with the VBUC and activate the TabOrder option in View\TabOrder you will see something like:

image

As you can see by the 0.1 and 0.3 and 5.4 and 5.2 values. TabOrder in .NET is hierarquical. When you press tab you will navigate to the next control in the container, and when you get to the last in that container then you will switch to the next one in the following container. This is different from the VB6 world when you would have switched from 0.1 to 5.2.

How can we fix this without a lot of manual corrections. Well you can override the ProcessTabKey method to navigate controls following the tabIndex without taking into account the containers.

The code you will need to add is:

        /// <summary>
/// holds a list of controls for tab navigation
/// </summary>
List<Control> controls = new List<Control>();
/// <summary>
/// Populates the list used for tab navigation
/// </summary>
/// <param name="c">Control to use to populate list</param>
protected void BuildOrder(Control c)
{
if (c.TabStop)
controls.Add(c);
if (c.Controls.Count > 0)
{
foreach (Control child in c.Controls)
BuildOrder(child);
}
}
/// <summary>
/// Transversers all form controls to populate a list ordered by TabIndex
/// that will be used to follow tabindex ignoring containers
/// </summary>
protected void BuildOrder()
{
if (controls.Count == 0)
{

foreach (Control c in this.Controls)
{
BuildOrder(c);
}
controls.Sort(
delegate(Control c1, Control c2) { return c1.TabIndex.CompareTo(c2.TabIndex); });
}
}
/// <summary>
/// Overrides default tabIndex behaviour
/// </summary>
/// <param name="forward"></param>
/// <returns></returns>
protected override bool ProcessTabKey(bool forward)
{
BuildOrder();
if (ActiveControl != null)
{
int index = controls.IndexOf(ActiveControl);
if (index != -1)
{
if (forward)
controls[(index + 1) % controls.Count].Select();
else
controls[index==0?controls.Count-1:index-1].Select();

return true;
}

else
return false;
}
else
return base.ProcessTabKey(forward);
}

After adding this code just run your project and it will fix the tabIndex issues.

Get the Week Number in C#

30. April 2009 10:56 by Mrojas in General  //  Tags: , , ,   //   Comments (0)

Here is some examples of how to determine the WeekNumber of a given Date

using System;
using System.Collections.Generic;
using System.Text;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {

        object index = DateTime.Now;
        int res = 0;
        //0    First day of year
        res = System.Globalization.CultureInfo.CurrentCulture.Calendar.GetWeekOfYear(
        Convert.ToDateTime(index), System.Globalization.CalendarWeekRule.FirstDay, System.Globalization.DateTimeFormatInfo.CurrentInfo.FirstDayOfWeek);

        //1    (Default) First four day week from Sunday
        res = System.Globalization.CultureInfo.CurrentCulture.Calendar.GetWeekOfYear(
        Convert.ToDateTime(index), System.Globalization.CalendarWeekRule.FirstFourDayWeek, DayOfWeek.Sunday);

        //2    First four day week from StartOfWeek
        res = System.Globalization.CultureInfo.CurrentCulture.Calendar.GetWeekOfYear(
                Convert.ToDateTime(index), System.Globalization.CalendarWeekRule.FirstFourDayWeek, System.Globalization.DateTimeFormatInfo.CurrentInfo.FirstDayOfWeek);

        //3    First full week from Sunday
        res = System.Globalization.CultureInfo.CurrentCulture.Calendar.GetWeekOfYear(
                Convert.ToDateTime(index), System.Globalization.CalendarWeekRule.FirstFullWeek, DayOfWeek.Sunday);
        
        //4    First full week from StartOfWeek
        res = System.Globalization.CultureInfo.CurrentCulture.Calendar.GetWeekOfYear(
                Convert.ToDateTime(index), System.Globalization.CalendarWeekRule.FirstFullWeek, System.Globalization.DateTimeFormatInfo.CurrentInfo.FirstDayOfWeek);


        }
    }
}

Bittable What????

As vb6 migration experts in our company we deal everyday with a lot of issues around Interop and serialization.

One important thing to note is the concept of “Bittable Types”. I’m not making up terms. Those terms actually exist. Just see this link in MSDN.

In a few words, a bittable type is a type that has the same representation in managed and unmanaged code.

Why in earth is that important at all?

Because if you are calling that great C++ DLL implemented some years ago that just works ok, you won’t be able to pass a NON-Bittable type because that DLL will expect a binary representation different from that in the .NET virtual machine.

This is also an issue in other scenarios like:

  • Serializing content to files
  • Sending messages through messaging mechanisms like named-pipes or sockets.

Well, we have just introduced the problem so now let’s think on a nice solution for this problem.

Well Bittable Types are:

The following types from the System namespace are blittable types:

 

So now let’s look at a couple of non-BITTABLE types

DateTime

To test this differences let’s make a small test in VB6 and write a Date value to a file:

 

Private Sub SaveDateToFile()
    Open "C:\test1.bin" For Binary Access Write As #1
    Dim d1 As Date
    d1 = "1/1/2009"
    Put #1, , d1
    Close #1
End Sub

Now let’s make a quick program in Vb.NET

 

Sub Main()
        Dim f As System.IO.FileStream = System.IO.File.Open("C:\test2.bin", IO.FileMode.Create, IO.FileAccess.Write)
        Dim fw As New System.IO.BinaryWriter(f)
        Dim d As Date
        d = Convert.ToDateTime("1/1/2009")
        Dim val As Long = d.ToBinary()
        fw.Write(val)
        fw.Close()
        Main2()
    End Sub

 

If we compare these files we will have:

image

So the values are obviously different. This is because VB6 Date are stores with the OLE Automation DateFormat

So let’s change the C# code for something like:

 

    Sub Main2()
        Dim f As System.IO.FileStream = System.IO.File.Open("C:\test3.bin", IO.FileMode.Create, IO.FileAccess.Write)
        Dim fw As New System.IO.BinaryWriter(f)
        Dim d As Date
        d = Convert.ToDateTime("1/1/2009")
        fw.Write(d.ToOADate())
        fw.Close()
    End Sub

And now when we compare the files we will have:

image

 

So to make your Date values compatible with VB6 format you must user the DateTime method .ToOADate. Now if you are calling a DLL that expects a Date value in the same format used by VB6 then you will have to do this:

 

        Dim d As Date
        d = Convert.ToDateTime("1/1/2009")
        Dim handle As System.Runtime.InteropServices.GCHandle = System.Runtime.InteropServices.GCHandle.Alloc(d.ToOADate(), Runtime.InteropServices.GCHandleType.Pinned)
        Dim memory_address As IntPtr = handle.AddrOfPinnedObject()
        Try
            APICall(memory_address)
        Finally
            d = DateTime.FromOADate(System.Runtime.InteropServices.Marshal.ReadInt64(memory_address))
            handle.Free()
        End Try  

 

String

Most of the time you wont have to deal with String marshalling because adding marshaling tags to your API call solves most of the problems, but if you arent that luckyly then you might do something like:

IntPtr ptrToStringVar = System.Runtime.InteropServices.Marshal.StringToHGlobalAnsi(strVar);
try
{
   APICall(ptrToStringVar);
}
finally
{
strVar = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(ptrToStringVar);
System.Runtime.InteropServices.Marshal.FreeHGlobal(ptrToStringVar);
}

NOTE: if you have an API that might return an string with /0 characters you must call the API with System.Runtime.InteropServices.Marshal.PtrToStringAnsi(ptrToStringVar,size), if you do that the Framework will take in consideration the size bytes at the ptrToStringVar memory address.

 

Double and Singles

At least between VB6 and VB.NET the double and single types follows the same format. Well, at least, that is the result of my tests.

Try it yourself, the following shows a simple test for double variables:

VB6

Private Sub SaveDoubleToFile()
    Open "C:\test1.bin" For Binary Access Write As #1
    Dim d1 As Double
    d1 = 1.123
    Put #1, , d1
    Close #1
End Sub

Sub Main()
    SaveDoubleToFile
End Sub

 

.NET

Module Module1

    Sub Main()
        Dim f As System.IO.FileStream = System.IO.File.Open("C:\test2.bin", IO.FileMode.Create, IO.FileAccess.Write)
        Dim fw As New System.IO.BinaryWriter(f)
        Dim d As Double
        d = 1.123
        fw.Write(d)
        fw.Close()
    End Sub


End Module
 

So you could make an api call in those cases with something like:

Dim handle As System.Runtime.InteropServices.GCHandle = System.Runtime.InteropServices.GCHandle.Alloc(d, System.Runtime.InteropServices.GCHandleType.Pinned)
Dim ptr As System.IntPtr = handle.AddrOfPinnedObject()
Try
    APICall(ptr)
Finally
    handle.Free()
End Try

Change CreateObject during Migration

One of our clients wanted to change the CreateObject function migration for a function of their own. So they wanted all cases like:

Dim x As Object
Set x = CreateObject("Excel.Application")

 

To be migrated to something like:

Excel.Application x = (Excel.Application) Utils.MyCreateObject("Excel.Application", "");

Our migratio vb6migration tool provides a new cool feature called CustomMaps. This feature allows you to provide some simple but useful changes to the way things get migrated.

For this case follow these steps:

1. Open the Visual Basic Upgrade Companion.

2. In the Tools Menu choose:

image

3. Create a new CustomMaps File and an an entry like the following:

 

image

Notice the Source name is VBA.Interaction.CreateObject. To find out this name you can look in your VB6 IDE, right click on the CreateObject and select goto Definition.
image 
 
image 
and for the target name just put the implementation that you what, for example you can write a function like:
class Utils
        {
            public static object MyCreateObject(string className,params object[] ignoreRestParams)
            {
                return Activator.CreateInstance(Type.GetType(className));
            }
        }

and set the SourceName to Utils.MyCreateObject (or NameSpace.Utils.MyCreateObject to use the fully qualified name). You just need to set the New Reference Name column because we will not change the definition of the function.